#ifndef _EngineBaseSystem_h_
#define _EngineBaseSystem_h_

#include "BlazeEngineConfig.h"

class _BlazeExports BeBaseSystem
{
public:
	BeBaseSystem();
	virtual ~BeBaseSystem();

	void SetSystem(BeBaseSystem* pSystem);
	BeBaseSystem* GetSystem();

private:

	BeBaseSystem* m_pSystem;
};


#endif

